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(in-package :pong.client)
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(defun main ()
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(let* ((last-time nil)
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(current-time (get-internal-real-time)))
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(r:with-window (800 600 "Pariatech's Pong")
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(gui:with-gui
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(open-main-menu)
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(r:set-config-flags r:+flag-window-resizable+)
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(r:set-target-fps 60)
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(r:set-exit-key 0)
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(loop
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until (or (r:window-should-close) (scene-should-close *scene*))
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do (setf last-time current-time)
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(setf current-time (/ (get-internal-real-time) internal-time-units-per-second))
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(let ((timelapse (- current-time last-time)))
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(on-update *scene* timelapse))
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(r:with-drawing
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(r:clear-background r:+gray+)
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(on-draw *scene*)
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(r:draw-fps 20 20)))))))
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