This template provides a base structure to start developing a small raylib game in plain C. The repo is also pre-configured with a default `LICENSE` and a `README.md` (this one) to be filled with the required game information by users.
This template provides a base structure to start developing a small raylib game in plain C. The repo is also pre-configured with a default `LICENSE`(zlib/libpng) and a `README.md` (this one) to be properly filled by users. Feel free to change the LICENSE as required.
All the sections defined by `$(Data to Fill)` are expected to be edited and filled properly. It's recommended to delete this disclaimer message from the game repo using this template.
All the sections defined by `$(Data to Fill)` are expected to be edited and filled properly. It's recommended to delete this disclaimer message from the game repo using this template.
@ -33,8 +35,16 @@ Keyboard:
- $(Game Control 02)
- $(Game Control 02)
- $(Game Control 03)
- $(Game Control 03)
### Developers
- $(Developer 01) - $(Role/Tasks Developed)
- $(Developer 02) - $(Role/Tasks Developed)
- $(Developer 03) - $(Role/Tasks Developed)
### License
### License
This game sources are licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check [LICENSE](LICENSE) for further details.
This game sources are licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check [LICENSE](LICENSE) for further details.