diff --git a/.gitignore b/.gitignore index c6127b3..55cd51e 100644 --- a/.gitignore +++ b/.gitignore @@ -50,3 +50,14 @@ modules.order Module.symvers Mkfile.old dkms.conf + +# Visual Studio files +[Dd]ebug/ +[Dd]ebug.DLL/ +[R]elease/ +[Rr]elease.DLL/ +*.user +.vs + +# Build folder +[Bb]uild diff --git a/projects/VS2022/raylib-game-template.sln b/projects/VS2022/raylib-game-template.sln new file mode 100644 index 0000000..84cee94 --- /dev/null +++ b/projects/VS2022/raylib-game-template.sln @@ -0,0 +1,61 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.0.31912.275 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "raylib", "raylib\raylib.vcxproj", "{E89D61AC-55DE-4482-AFD4-DF7242EBC859}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "raylib_game", "raylib_game\raylib_game.vcxproj", "{0981CA98-E4A5-4DF1-987F-A41D09131EFC}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug.DLL|x64 = Debug.DLL|x64 + Debug.DLL|x86 = Debug.DLL|x86 + Debug|x64 = Debug|x64 + Debug|x86 = Debug|x86 + Release.DLL|x64 = Release.DLL|x64 + Release.DLL|x86 = Release.DLL|x86 + Release|x64 = Release|x64 + Release|x86 = Release|x86 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64 + {E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x64.Build.0 = Debug.DLL|x64 + {E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32 + {E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32 + {E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x64.ActiveCfg = Debug|x64 + {E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x64.Build.0 = Debug|x64 + {E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x86.ActiveCfg = Debug|Win32 + {E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x86.Build.0 = Debug|Win32 + 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preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29} + EndGlobalSection +EndGlobal diff --git a/projects/VS2022/raylib/raylib.vcxproj b/projects/VS2022/raylib/raylib.vcxproj new file mode 100644 index 0000000..492eb1d --- /dev/null +++ b/projects/VS2022/raylib/raylib.vcxproj @@ -0,0 +1,342 @@ + + + + + Debug.DLL + Win32 + + + Debug.DLL + x64 + + + Debug + Win32 + + + Debug + x64 + + + Release.DLL + Win32 + + + Release.DLL + x64 + + + Release + Win32 + + + Release + x64 + + + + {E89D61AC-55DE-4482-AFD4-DF7242EBC859} + Win32Proj + raylib + 10.0 + + + + StaticLibrary + true + $(DefaultPlatformToolset) + Unicode + + + StaticLibrary + true + $(DefaultPlatformToolset) + Unicode + + + DynamicLibrary + true + $(DefaultPlatformToolset) + Unicode + + + DynamicLibrary + true + $(DefaultPlatformToolset) + Unicode + + + StaticLibrary + false + $(DefaultPlatformToolset) + Unicode + + + StaticLibrary + false + $(DefaultPlatformToolset) + Unicode + + + DynamicLibrary + false + $(DefaultPlatformToolset) + Unicode + + + DynamicLibrary + false + $(DefaultPlatformToolset) + Unicode + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + + + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + + + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + + + + + + Level3 + Disabled + _CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP + CompileAsC + $(ProjectDir)..\..\..\..\raylib\src\external\glfw\include + + + Windows + + + %(AdditionalLibraryDirectories) + + + + + + + Level3 + Disabled + _CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP + CompileAsC + $(ProjectDir)..\..\..\..\raylib\src\external\glfw\include + + + Windows + + + %(AdditionalLibraryDirectories) + + + + + + + Level3 + Disabled + _CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP;BUILD_LIBTYPE_SHARED + CompileAsC + $(ProjectDir)..\..\..\..\raylib\src\external\glfw\include + MultiThreadedDebug + + + Windows + kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + %(AdditionalLibraryDirectories) + + + + + + + Level3 + Disabled + _CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP;BUILD_LIBTYPE_SHARED + CompileAsC + $(ProjectDir)..\..\..\..\raylib\src\external\glfw\include + MultiThreadedDebug + + + Windows + kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + %(AdditionalLibraryDirectories) + + + + + Level3 + + + MaxSpeed + true + true + _CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP + $(ProjectDir)..\..\..\..\raylib\src\external\glfw\include + CompileAsC + MultiThreaded + + + Windows + true + true + + + + + Level3 + + + MaxSpeed + true + true + _CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP + $(ProjectDir)..\..\..\..\raylib\src\external\glfw\include + CompileAsC + + MultiThreaded + + + Windows + true + true + + + + + Level3 + + + MaxSpeed + true + true + _CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP;BUILD_LIBTYPE_SHARED + $(ProjectDir)..\..\..\..\raylib\src\external\glfw\include + CompileAsC + MultiThreaded + + + Windows + true + true + kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + + + Level3 + + + MaxSpeed + true + true + _CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP;BUILD_LIBTYPE_SHARED + $(ProjectDir)..\..\..\..\raylib\src\external\glfw\include + CompileAsC + MultiThreaded + + + + Windows + true + true + kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/projects/VS2022/raylib_game/raylib_game.vcxproj b/projects/VS2022/raylib_game/raylib_game.vcxproj new file mode 100644 index 0000000..01f721e --- /dev/null +++ b/projects/VS2022/raylib_game/raylib_game.vcxproj @@ -0,0 +1,370 @@ + + + + + Debug.DLL + Win32 + + + Debug.DLL + x64 + + + Debug + Win32 + + + Debug + x64 + + + Release.DLL + Win32 + + + Release.DLL + x64 + + + Release + Win32 + + + Release + x64 + + + + {0981CA98-E4A5-4DF1-987F-A41D09131EFC} + Win32Proj + raylib_game + raylib_game + 10.0 + + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + + + + Level3 + Disabled + _CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + CompileAsC + $(SolutionDir)..\..\src;$(SolutionDir)..\..\src\external;$(SolutionDir)..\..\..\raylib\src;%(AdditionalIncludeDirectories) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + + + + + Level3 + Disabled + _CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + CompileAsC + $(SolutionDir)..\..\src;$(SolutionDir)..\..\src\external;$(SolutionDir)..\..\..\raylib\src;%(AdditionalIncludeDirectories) + /FS %(AdditionalOptions) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + + + + + Level3 + Disabled + _CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + CompileAsC + $(SolutionDir)..\..\src;$(SolutionDir)..\..\src\external;$(SolutionDir)..\..\..\raylib\src;%(AdditionalIncludeDirectories) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + Copy Debug DLL to output directory + + + + + + + Level3 + Disabled + _CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + CompileAsC + $(SolutionDir)..\..\src;$(SolutionDir)..\..\src\external;$(SolutionDir)..\..\..\raylib\src;%(AdditionalIncludeDirectories) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + Copy Debug DLL to output directory + + + + + Level3 + + + MaxSpeed + true + true + _CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + $(SolutionDir)..\..\src;$(SolutionDir)..\..\src\external;$(SolutionDir)..\..\..\raylib\src;%(AdditionalIncludeDirectories) + CompileAsC + true + MultiThreaded + Speed + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + + + Level3 + + + MaxSpeed + true + true + _CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + $(SolutionDir)..\..\src;$(SolutionDir)..\..\src\external;$(SolutionDir)..\..\..\raylib\src;%(AdditionalIncludeDirectories) + CompileAsC + true + MultiThreaded + Speed + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + + + Level3 + + + MaxSpeed + true + true + _CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + $(SolutionDir)..\..\src;$(SolutionDir)..\..\src\external;$(SolutionDir)..\..\..\raylib\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + + + Copy Release DLL to output directory + + + + + Level3 + + + MaxSpeed + true + true + _CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + $(SolutionDir)..\..\src;$(SolutionDir)..\..\src\external;$(SolutionDir)..\..\..\raylib\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + + + Copy Release DLL to output directory + + + + + {e89d61ac-55de-4482-afd4-df7242ebc859} + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/src/raylib.ico b/src/raylib.ico new file mode 100644 index 0000000..0cedcc5 Binary files /dev/null and b/src/raylib.ico differ diff --git a/src/raylib_game.rc b/src/raylib_game.rc new file mode 100644 index 0000000..caa4b42 --- /dev/null +++ b/src/raylib_game.rc @@ -0,0 +1,27 @@ +GLFW_ICON ICON "raylib.ico" + +1 VERSIONINFO +FILEVERSION 1,0,0,0 +PRODUCTVERSION 1,0,0,0 +BEGIN + BLOCK "StringFileInfo" + BEGIN + //BLOCK "080904E4" // English UK + BLOCK "040904E4" // English US + BEGIN + VALUE "CompanyName", "raylib technologies" + VALUE "FileDescription", "raylib-game | A great game template to enjoy coding" + VALUE "FileVersion", "1.0" + VALUE "InternalName", "raylib-game" + VALUE "LegalCopyright", "(c) 2022 raylib technologies (@raylibtech)" + //VALUE "OriginalFilename", "raylib_app.exe" + VALUE "ProductName", "raylib-game" + VALUE "ProductVersion", "1.0" + END + END + BLOCK "VarFileInfo" + BEGIN + //VALUE "Translation", 0x809, 1252 // English UK + VALUE "Translation", 0x409, 1252 // English US + END +END