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@ -22,14 +22,14 @@
@@ -22,14 +22,14 @@
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#**************************************************************************************************
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.PHONY: all clean |
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# Define required environment variables
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#------------------------------------------------------------------------------------------------
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# Define required variables
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# Define required raylib variables
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PROJECT_NAME ?= raylib_game
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RAYLIB_VERSION ?= 3.8.0
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RAYLIB_VERSION ?= 4.0.0
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RAYLIB_PATH ?= C:/GitHub/raylib
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# Define default options
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# One of PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB
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PLATFORM ?= PLATFORM_DESKTOP
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@ -41,12 +41,10 @@ PLATFORM ?= PLATFORM_DESKTOP
@@ -41,12 +41,10 @@ PLATFORM ?= PLATFORM_DESKTOP
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# To enable runtime linking to a special version of libraylib.so, see EXAMPLE_RUNTIME_PATH below.
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# If there is a libraylib in both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH, at runtime,
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# the library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over the one at RAYLIB_INSTALL_PATH.
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# Desired full path to libraylib. No relative paths.
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DESTDIR ?= /usr/local
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RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib
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# raylib header and associated source files
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# RAYLIB_INSTALL_PATH should be the desired full path to libraylib. No relative paths.
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DESTDIR ?= /usr/local
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RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib
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# RAYLIB_H_INSTALL_PATH locates the installed raylib header and associated source files.
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RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include
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# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
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@ -63,44 +61,53 @@ USE_EXTERNAL_GLFW ?= FALSE
@@ -63,44 +61,53 @@ USE_EXTERNAL_GLFW ?= FALSE
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# by default it uses X11 windowing system
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USE_WAYLAND_DISPLAY ?= FALSE
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# Use cross-compiler for PLATFORM_RPI
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ifeq ($(PLATFORM),PLATFORM_RPI) |
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USE_RPI_CROSS_COMPILER ?= FALSE
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ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
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RPI_TOOLCHAIN ?= C:/SysGCC/Raspberry
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RPI_TOOLCHAIN_SYSROOT ?= $(RPI_TOOLCHAIN)/arm-linux-gnueabihf/sysroot
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endif
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endif |
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# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
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# ifeq ($(UNAME),Msys) -> Windows
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ifeq ($(OS),Windows_NT)
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PLATFORM_OS=WINDOWS
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PLATFORM_OS = WINDOWS
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else
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UNAMEOS=$(shell uname)
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UNAMEOS = $(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS=LINUX
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PLATFORM_OS = LINUX
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endif
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ifeq ($(UNAMEOS),FreeBSD)
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PLATFORM_OS=BSD
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PLATFORM_OS = BSD
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endif
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ifeq ($(UNAMEOS),OpenBSD)
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PLATFORM_OS=BSD
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PLATFORM_OS = BSD
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endif
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ifeq ($(UNAMEOS),NetBSD)
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PLATFORM_OS=BSD
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PLATFORM_OS = BSD
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endif
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ifeq ($(UNAMEOS),DragonFly)
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PLATFORM_OS=BSD
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PLATFORM_OS = BSD
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endif
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ifeq ($(UNAMEOS),Darwin)
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PLATFORM_OS=OSX
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PLATFORM_OS = OSX
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endif
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endif
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endif |
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ifeq ($(PLATFORM),PLATFORM_RPI) |
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UNAMEOS=$(shell uname)
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UNAMEOS = $(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS=LINUX
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PLATFORM_OS = LINUX
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endif
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endif |
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ifeq ($(PLATFORM),PLATFORM_DRM) |
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UNAMEOS=$(shell uname)
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UNAMEOS = $(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS=LINUX
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PLATFORM_OS = LINUX
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endif
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endif |
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@ -151,8 +158,8 @@ RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
@@ -151,8 +158,8 @@ RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
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# Look for libraylib.so.1 => $(RAYLIB_INSTALL_PATH)/libraylib.so.1 or similar listing.
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EXAMPLE_RUNTIME_PATH ?= $(RAYLIB_RELEASE_PATH)
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# Define default C compiler: gcc
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# NOTE: define g++ compiler if using C++
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# Define default C compiler: CC
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#------------------------------------------------------------------------------------------------
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CC = gcc
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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@ -179,8 +186,9 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
@@ -179,8 +186,9 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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CC = emcc
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endif |
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# Define default make program
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MAKE ?= make
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# Define default make program: MAKE
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#------------------------------------------------------------------------------------------------
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MAKE ?= make
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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ifeq ($(PLATFORM_OS),WINDOWS)
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@ -191,7 +199,8 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
@@ -191,7 +199,8 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
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MAKE = mingw32-make
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endif |
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# Define compiler flags:
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# Define compiler flags: CFLAGS
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#------------------------------------------------------------------------------------------------
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# -O1 defines optimization level
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# -g include debug information on compilation
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# -s strip unnecessary data from build
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@ -200,10 +209,10 @@ endif
@@ -200,10 +209,10 @@ endif
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# -std=gnu99 defines C language mode (GNU C from 1999 revision)
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# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
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# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
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CFLAGS += -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces
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CFLAGS = -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces -Wunused-result
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ifeq ($(BUILD_MODE),DEBUG) |
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CFLAGS += -g
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CFLAGS += -g -D_DEBUG
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ifeq ($(PLATFORM),PLATFORM_WEB)
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CFLAGS += -s ASSERTIONS=1 --profiling
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endif
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@ -234,38 +243,18 @@ endif
@@ -234,38 +243,18 @@ endif
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ifeq ($(PLATFORM),PLATFORM_DRM) |
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CFLAGS += -std=gnu99 -DEGL_NO_X11
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endif |
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ifeq ($(PLATFORM),PLATFORM_WEB) |
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# -Os # size optimization
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# -O2 # optimization level 2, if used, also set --memory-init-file 0
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# -s USE_GLFW=3 # Use glfw3 library (context/input management)
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# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
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# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) (67108864 = 64MB)
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# -s USE_PTHREADS=1 # multithreading support
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# -s WASM=0 # disable Web Assembly, emitted by default
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# -s ASYNCIFY # lets synchronous C/C++ code interact with asynchronous JS
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# -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
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# -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
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# --profiling # include information for code profiling
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# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
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# --preload-file resources # specify a resources folder for data compilation
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# --source-map-base # allow debugging in browser with source map
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CFLAGS += -s USE_GLFW=3 -s TOTAL_MEMORY=67108864 -s FORCE_FILESYSTEM=1 --preload-file resources
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# Define a custom shell .html and output extension
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CFLAGS += --shell-file $(RAYLIB_PATH)/src/shell.html
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EXT = .html
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endif |
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# Define include paths for required headers
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# NOTE: Several external required libraries (stb and others)
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INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
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# Define include paths for required headers: INCLUDE_PATHS
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#------------------------------------------------------------------------------------------------
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# NOTE: Some external/extras libraries could be required (stb, physac, easings...)
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INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external -I$(RAYLIB_PATH)/src/extras
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# Define additional directories containing required header files
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ifeq ($(PLATFORM),PLATFORM_RPI) |
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# RPI required libraries
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INCLUDE_PATHS += -I/opt/vc/include
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INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux
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INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreads
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INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include
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INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vmcs_host/linux
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INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vcos/pthreads
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endif |
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ifeq ($(PLATFORM),PLATFORM_DRM) |
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# DRM required libraries
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@ -277,11 +266,12 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
@@ -277,11 +266,12 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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INCLUDE_PATHS += -I/usr/local/include
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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INCLUDE_PATHS = -I$(RAYLIB_H_INSTALL_PATH) -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
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INCLUDE_PATHS += -I$(RAYLIB_H_INSTALL_PATH)
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endif
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endif |
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# Define library paths containing required libs.
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# Define library paths containing required libs: LDFLAGS
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#------------------------------------------------------------------------------------------------
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LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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@ -295,21 +285,47 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
@@ -295,21 +285,47 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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endif
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ifeq ($(PLATFORM_OS),BSD)
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# Consider -L$(RAYLIB_INSTALL_PATH)
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LDFLAGS += -L. -Lsrc -L/usr/local/lib
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LDFLAGS += -Lsrc -L/usr/local/lib
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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# Reset everything.
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# Precedence: immediately local, installed version, raysan5 provided libs
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LDFLAGS = -L. -L$(RAYLIB_INSTALL_PATH) -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)
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LDFLAGS += -L$(RAYLIB_INSTALL_PATH)
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endif
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endif |
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ifeq ($(PLATFORM),PLATFORM_WEB) |
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# -Os # size optimization
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# -O2 # optimization level 2, if used, also set --memory-init-file 0
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# -s USE_GLFW=3 # Use glfw3 library (context/input management)
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# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
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# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) (67108864 = 64MB)
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# -s USE_PTHREADS=1 # multithreading support
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# -s WASM=0 # disable Web Assembly, emitted by default
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# -s ASYNCIFY # lets synchronous C/C++ code interact with asynchronous JS
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# -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
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# -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
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# --profiling # include information for code profiling
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# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
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# --preload-file resources # specify a resources folder for data compilation
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# --source-map-base # allow debugging in browser with source map
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LDFLAGS += -s USE_GLFW=3 -s ASYNCIFY -s TOTAL_MEMORY=67108864 -s FORCE_FILESYSTEM=1 --preload-file $(dir $<)resources@resources
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# NOTE: Simple raylib examples are compiled to be interpreter with asyncify, that way,
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# we can compile same code for ALL platforms with no change required, but, working on bigger
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# projects, code needs to be refactored to avoid a blocking while() loop, moving Update and Draw
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# logic to a self contained function: UpdateDrawFrame(), check core_basic_window_web.c for reference.
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# Define a custom shell .html and output extension
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LDFLAGS += --shell-file $(RAYLIB_PATH)/src/shell.html
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EXT = .html
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endif |
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ifeq ($(PLATFORM),PLATFORM_RPI) |
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LDFLAGS += -L/opt/vc/lib
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LDFLAGS += -L$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/lib
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endif |
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# Define any libraries required on linking
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# if you want to link libraries (libname.so or libname.a), use the -lname
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# Define libraries required on linking: LDLIBS
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# NOTE: To link libraries (lib<name>.so or lib<name>.a), use -l<name>
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#------------------------------------------------------------------------------------------------
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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ifeq ($(PLATFORM_OS),WINDOWS)
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# Libraries for Windows desktop compilation
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@ -359,6 +375,9 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
@@ -359,6 +375,9 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
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# Libraries for Raspberry Pi compiling
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# NOTE: Required packages: libasound2-dev (ALSA)
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LDLIBS = -lraylib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl
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ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
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LDLIBS += -lvchiq_arm -lvcos
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endif
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endif |
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ifeq ($(PLATFORM),PLATFORM_DRM) |
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# Libraries for DRM compiling
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@ -370,7 +389,8 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
@@ -370,7 +389,8 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.a
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endif |
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# Define all source files required
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# Define source code object files required
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#------------------------------------------------------------------------------------------------
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PROJECT_SOURCE_FILES ?= \
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raylib_game.c \
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screen_logo.c \
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@ -382,6 +402,9 @@ PROJECT_SOURCE_FILES ?= \
@@ -382,6 +402,9 @@ PROJECT_SOURCE_FILES ?= \
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# Define all object files from source files
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OBJS = $(patsubst %.c, %.o, $(PROJECT_SOURCE_FILES))
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# Define processes to execute
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#------------------------------------------------------------------------------------------------
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# For Android platform we call a custom Makefile.Android
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ifeq ($(PLATFORM),PLATFORM_ANDROID) |
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MAKEFILE_PARAMS = -f Makefile.Android
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