----------------------------------- _DISCLAIMER:_ Welcome to **raylib game template**! This template provides a base structure to start developing a small raylib game in plain C. The repo is also pre-configured with a default `LICENSE` (zlib/libpng) and a `README.md` (this one) to be properly filled by users. Feel free to change the LICENSE as required. All the sections defined by `$(Data to Fill)` are expected to be edited and filled properly. It's recommended to delete this disclaimer message from the game repo using this template. This example has been created to be used with raylib (www.raylib.com) and it's licensed under an unmodified zlib/libpng license. _Copyright (c) 2014-2021 Ramon Santamaria ([@raysan5](https://twitter.com/raysan5))_ ----------------------------------- ## $(Game Title) ![$(Game Title)](screenshots/screenshot000.png "$(Game Title)") ### Description $(Your Game Description) ### Features - $(Game Feature 01) - $(Game Feature 02) - $(Game Feature 03) ### Controls Keyboard: - $(Game Control 01) - $(Game Control 02) - $(Game Control 03) ### Screenshots _TODO: Show your game to the world, recommended to use animated GIFs._ ### Developers - $(Developer 01) - $(Role/Tasks Developed) - $(Developer 02) - $(Role/Tasks Developed) - $(Developer 03) - $(Role/Tasks Developed) ### License This game sources are licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check [LICENSE](LICENSE) for further details. $(Additional Licenses) *Copyright (c) $(Year) $(User Name) ($(User Twitter/GitHub Name))*