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Update Makefile

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Ray 3 years ago
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  1. 121
      src/Makefile

121
src/Makefile

@ -22,14 +22,14 @@
#************************************************************************************************** #**************************************************************************************************
.PHONY: all clean .PHONY: all clean
# Define required environment variables
#------------------------------------------------------------------------------------------------
# Define required variables # Define required raylib variables
PROJECT_NAME ?= raylib_game PROJECT_NAME ?= raylib_game
RAYLIB_VERSION ?= 3.8.0 RAYLIB_VERSION ?= 4.0.0
RAYLIB_PATH ?= C:/GitHub/raylib RAYLIB_PATH ?= C:/GitHub/raylib
# Define default options
# One of PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB # One of PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB
PLATFORM ?= PLATFORM_DESKTOP PLATFORM ?= PLATFORM_DESKTOP
@ -41,12 +41,10 @@ PLATFORM ?= PLATFORM_DESKTOP
# To enable runtime linking to a special version of libraylib.so, see EXAMPLE_RUNTIME_PATH below. # To enable runtime linking to a special version of libraylib.so, see EXAMPLE_RUNTIME_PATH below.
# If there is a libraylib in both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH, at runtime, # If there is a libraylib in both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH, at runtime,
# the library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over the one at RAYLIB_INSTALL_PATH. # the library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over the one at RAYLIB_INSTALL_PATH.
# RAYLIB_INSTALL_PATH should be the desired full path to libraylib. No relative paths.
# Desired full path to libraylib. No relative paths.
DESTDIR ?= /usr/local DESTDIR ?= /usr/local
RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib
# RAYLIB_H_INSTALL_PATH locates the installed raylib header and associated source files.
# raylib header and associated source files
RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include
# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll) # Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
@ -63,6 +61,15 @@ USE_EXTERNAL_GLFW ?= FALSE
# by default it uses X11 windowing system # by default it uses X11 windowing system
USE_WAYLAND_DISPLAY ?= FALSE USE_WAYLAND_DISPLAY ?= FALSE
# Use cross-compiler for PLATFORM_RPI
ifeq ($(PLATFORM),PLATFORM_RPI)
USE_RPI_CROSS_COMPILER ?= FALSE
ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
RPI_TOOLCHAIN ?= C:/SysGCC/Raspberry
RPI_TOOLCHAIN_SYSROOT ?= $(RPI_TOOLCHAIN)/arm-linux-gnueabihf/sysroot
endif
endif
# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected # Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# No uname.exe on MinGW!, but OS=Windows_NT on Windows! # No uname.exe on MinGW!, but OS=Windows_NT on Windows!
@ -151,8 +158,8 @@ RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
# Look for libraylib.so.1 => $(RAYLIB_INSTALL_PATH)/libraylib.so.1 or similar listing. # Look for libraylib.so.1 => $(RAYLIB_INSTALL_PATH)/libraylib.so.1 or similar listing.
EXAMPLE_RUNTIME_PATH ?= $(RAYLIB_RELEASE_PATH) EXAMPLE_RUNTIME_PATH ?= $(RAYLIB_RELEASE_PATH)
# Define default C compiler: gcc # Define default C compiler: CC
# NOTE: define g++ compiler if using C++ #------------------------------------------------------------------------------------------------
CC = gcc CC = gcc
ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM),PLATFORM_DESKTOP)
@ -179,7 +186,8 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
CC = emcc CC = emcc
endif endif
# Define default make program # Define default make program: MAKE
#------------------------------------------------------------------------------------------------
MAKE ?= make MAKE ?= make
ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM),PLATFORM_DESKTOP)
@ -191,7 +199,8 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
MAKE = mingw32-make MAKE = mingw32-make
endif endif
# Define compiler flags: # Define compiler flags: CFLAGS
#------------------------------------------------------------------------------------------------
# -O1 defines optimization level # -O1 defines optimization level
# -g include debug information on compilation # -g include debug information on compilation
# -s strip unnecessary data from build # -s strip unnecessary data from build
@ -200,10 +209,10 @@ endif
# -std=gnu99 defines C language mode (GNU C from 1999 revision) # -std=gnu99 defines C language mode (GNU C from 1999 revision)
# -Wno-missing-braces ignore invalid warning (GCC bug 53119) # -Wno-missing-braces ignore invalid warning (GCC bug 53119)
# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec # -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
CFLAGS += -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces CFLAGS = -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces -Wunused-result
ifeq ($(BUILD_MODE),DEBUG) ifeq ($(BUILD_MODE),DEBUG)
CFLAGS += -g CFLAGS += -g -D_DEBUG
ifeq ($(PLATFORM),PLATFORM_WEB) ifeq ($(PLATFORM),PLATFORM_WEB)
CFLAGS += -s ASSERTIONS=1 --profiling CFLAGS += -s ASSERTIONS=1 --profiling
endif endif
@ -234,38 +243,18 @@ endif
ifeq ($(PLATFORM),PLATFORM_DRM) ifeq ($(PLATFORM),PLATFORM_DRM)
CFLAGS += -std=gnu99 -DEGL_NO_X11 CFLAGS += -std=gnu99 -DEGL_NO_X11
endif endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# -Os # size optimization
# -O2 # optimization level 2, if used, also set --memory-init-file 0
# -s USE_GLFW=3 # Use glfw3 library (context/input management)
# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) (67108864 = 64MB)
# -s USE_PTHREADS=1 # multithreading support
# -s WASM=0 # disable Web Assembly, emitted by default
# -s ASYNCIFY # lets synchronous C/C++ code interact with asynchronous JS
# -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
# -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
# --profiling # include information for code profiling
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
# --source-map-base # allow debugging in browser with source map
CFLAGS += -s USE_GLFW=3 -s TOTAL_MEMORY=67108864 -s FORCE_FILESYSTEM=1 --preload-file resources
# Define a custom shell .html and output extension # Define include paths for required headers: INCLUDE_PATHS
CFLAGS += --shell-file $(RAYLIB_PATH)/src/shell.html #------------------------------------------------------------------------------------------------
EXT = .html # NOTE: Some external/extras libraries could be required (stb, physac, easings...)
endif INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external -I$(RAYLIB_PATH)/src/extras
# Define include paths for required headers
# NOTE: Several external required libraries (stb and others)
INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
# Define additional directories containing required header files # Define additional directories containing required header files
ifeq ($(PLATFORM),PLATFORM_RPI) ifeq ($(PLATFORM),PLATFORM_RPI)
# RPI required libraries # RPI required libraries
INCLUDE_PATHS += -I/opt/vc/include INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include
INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vmcs_host/linux
INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreads INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vcos/pthreads
endif endif
ifeq ($(PLATFORM),PLATFORM_DRM) ifeq ($(PLATFORM),PLATFORM_DRM)
# DRM required libraries # DRM required libraries
@ -277,11 +266,12 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
INCLUDE_PATHS += -I/usr/local/include INCLUDE_PATHS += -I/usr/local/include
endif endif
ifeq ($(PLATFORM_OS),LINUX) ifeq ($(PLATFORM_OS),LINUX)
INCLUDE_PATHS = -I$(RAYLIB_H_INSTALL_PATH) -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external INCLUDE_PATHS += -I$(RAYLIB_H_INSTALL_PATH)
endif endif
endif endif
# Define library paths containing required libs. # Define library paths containing required libs: LDFLAGS
#------------------------------------------------------------------------------------------------
LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src
ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM),PLATFORM_DESKTOP)
@ -295,21 +285,47 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
endif endif
ifeq ($(PLATFORM_OS),BSD) ifeq ($(PLATFORM_OS),BSD)
# Consider -L$(RAYLIB_INSTALL_PATH) # Consider -L$(RAYLIB_INSTALL_PATH)
LDFLAGS += -L. -Lsrc -L/usr/local/lib LDFLAGS += -Lsrc -L/usr/local/lib
endif endif
ifeq ($(PLATFORM_OS),LINUX) ifeq ($(PLATFORM_OS),LINUX)
# Reset everything. # Reset everything.
# Precedence: immediately local, installed version, raysan5 provided libs # Precedence: immediately local, installed version, raysan5 provided libs
LDFLAGS = -L. -L$(RAYLIB_INSTALL_PATH) -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH) LDFLAGS += -L$(RAYLIB_INSTALL_PATH)
endif endif
endif endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# -Os # size optimization
# -O2 # optimization level 2, if used, also set --memory-init-file 0
# -s USE_GLFW=3 # Use glfw3 library (context/input management)
# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) (67108864 = 64MB)
# -s USE_PTHREADS=1 # multithreading support
# -s WASM=0 # disable Web Assembly, emitted by default
# -s ASYNCIFY # lets synchronous C/C++ code interact with asynchronous JS
# -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
# -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
# --profiling # include information for code profiling
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
# --source-map-base # allow debugging in browser with source map
LDFLAGS += -s USE_GLFW=3 -s ASYNCIFY -s TOTAL_MEMORY=67108864 -s FORCE_FILESYSTEM=1 --preload-file $(dir $<)resources@resources
# NOTE: Simple raylib examples are compiled to be interpreter with asyncify, that way,
# we can compile same code for ALL platforms with no change required, but, working on bigger
# projects, code needs to be refactored to avoid a blocking while() loop, moving Update and Draw
# logic to a self contained function: UpdateDrawFrame(), check core_basic_window_web.c for reference.
# Define a custom shell .html and output extension
LDFLAGS += --shell-file $(RAYLIB_PATH)/src/shell.html
EXT = .html
endif
ifeq ($(PLATFORM),PLATFORM_RPI) ifeq ($(PLATFORM),PLATFORM_RPI)
LDFLAGS += -L/opt/vc/lib LDFLAGS += -L$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/lib
endif endif
# Define any libraries required on linking # Define libraries required on linking: LDLIBS
# if you want to link libraries (libname.so or libname.a), use the -lname # NOTE: To link libraries (lib<name>.so or lib<name>.a), use -l<name>
#------------------------------------------------------------------------------------------------
ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS) ifeq ($(PLATFORM_OS),WINDOWS)
# Libraries for Windows desktop compilation # Libraries for Windows desktop compilation
@ -359,6 +375,9 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
# Libraries for Raspberry Pi compiling # Libraries for Raspberry Pi compiling
# NOTE: Required packages: libasound2-dev (ALSA) # NOTE: Required packages: libasound2-dev (ALSA)
LDLIBS = -lraylib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl LDLIBS = -lraylib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl
ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
LDLIBS += -lvchiq_arm -lvcos
endif
endif endif
ifeq ($(PLATFORM),PLATFORM_DRM) ifeq ($(PLATFORM),PLATFORM_DRM)
# Libraries for DRM compiling # Libraries for DRM compiling
@ -370,7 +389,8 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.a LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.a
endif endif
# Define all source files required # Define source code object files required
#------------------------------------------------------------------------------------------------
PROJECT_SOURCE_FILES ?= \ PROJECT_SOURCE_FILES ?= \
raylib_game.c \ raylib_game.c \
screen_logo.c \ screen_logo.c \
@ -382,6 +402,9 @@ PROJECT_SOURCE_FILES ?= \
# Define all object files from source files # Define all object files from source files
OBJS = $(patsubst %.c, %.o, $(PROJECT_SOURCE_FILES)) OBJS = $(patsubst %.c, %.o, $(PROJECT_SOURCE_FILES))
# Define processes to execute
#------------------------------------------------------------------------------------------------
# For Android platform we call a custom Makefile.Android # For Android platform we call a custom Makefile.Android
ifeq ($(PLATFORM),PLATFORM_ANDROID) ifeq ($(PLATFORM),PLATFORM_ANDROID)
MAKEFILE_PARAMS = -f Makefile.Android MAKEFILE_PARAMS = -f Makefile.Android

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