Ray
3 years ago
6 changed files with 811 additions and 0 deletions
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Microsoft Visual Studio Solution File, Format Version 12.00 |
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;$(SolutionDir)..\..\src\external;$(SolutionDir)..\..\..\raylib\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
||||
<CompileAs>CompileAsC</CompileAs> |
||||
<RemoveUnreferencedCodeData>true</RemoveUnreferencedCodeData> |
||||
</ClCompile> |
||||
<Link> |
||||
<SubSystem>Console</SubSystem> |
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding> |
||||
<OptimizeReferences>true</OptimizeReferences> |
||||
<GenerateDebugInformation>true</GenerateDebugInformation> |
||||
<AdditionalDependencies>raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> |
||||
<AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories> |
||||
</Link> |
||||
<PostBuildEvent> |
||||
<Command>xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"</Command> |
||||
</PostBuildEvent> |
||||
<PostBuildEvent> |
||||
<Message>Copy Release DLL to output directory</Message> |
||||
</PostBuildEvent> |
||||
</ItemDefinitionGroup> |
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|x64'"> |
||||
<ClCompile> |
||||
<WarningLevel>Level3</WarningLevel> |
||||
<PrecompiledHeader> |
||||
</PrecompiledHeader> |
||||
<Optimization>MaxSpeed</Optimization> |
||||
<FunctionLevelLinking>true</FunctionLevelLinking> |
||||
<IntrinsicFunctions>true</IntrinsicFunctions> |
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;$(SolutionDir)..\..\src\external;$(SolutionDir)..\..\..\raylib\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
||||
<CompileAs>CompileAsC</CompileAs> |
||||
<RemoveUnreferencedCodeData>true</RemoveUnreferencedCodeData> |
||||
</ClCompile> |
||||
<Link> |
||||
<SubSystem>Console</SubSystem> |
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding> |
||||
<OptimizeReferences>true</OptimizeReferences> |
||||
<GenerateDebugInformation>true</GenerateDebugInformation> |
||||
<AdditionalDependencies>raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> |
||||
<AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories> |
||||
</Link> |
||||
<PostBuildEvent> |
||||
<Command>xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"</Command> |
||||
</PostBuildEvent> |
||||
<PostBuildEvent> |
||||
<Message>Copy Release DLL to output directory</Message> |
||||
</PostBuildEvent> |
||||
</ItemDefinitionGroup> |
||||
<ItemGroup> |
||||
<ProjectReference Include="..\raylib\raylib.vcxproj"> |
||||
<Project>{e89d61ac-55de-4482-afd4-df7242ebc859}</Project> |
||||
</ProjectReference> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<ClInclude Include="..\..\..\src\screens.h" /> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<ClCompile Include="..\..\..\src\raylib_game.c" /> |
||||
<ClCompile Include="..\..\..\src\screen_logo.c" /> |
||||
<ClCompile Include="..\..\..\src\screen_title.c" /> |
||||
<ClCompile Include="..\..\..\src\screen_options.c" /> |
||||
<ClCompile Include="..\..\..\src\screen_gameplay.c" /> |
||||
<ClCompile Include="..\..\..\src\screen_ending.c" /> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<ResourceCompile Include="..\..\..\src\raylib_game.rc" /> |
||||
</ItemGroup> |
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
||||
<ImportGroup Label="ExtensionTargets"> |
||||
</ImportGroup> |
||||
</Project> |
After Width: | Height: | Size: 9.5 KiB |
@ -0,0 +1,27 @@
@@ -0,0 +1,27 @@
|
||||
GLFW_ICON ICON "raylib.ico" |
||||
|
||||
1 VERSIONINFO |
||||
FILEVERSION 1,0,0,0 |
||||
PRODUCTVERSION 1,0,0,0 |
||||
BEGIN |
||||
BLOCK "StringFileInfo" |
||||
BEGIN |
||||
//BLOCK "080904E4" // English UK |
||||
BLOCK "040904E4" // English US |
||||
BEGIN |
||||
VALUE "CompanyName", "raylib technologies" |
||||
VALUE "FileDescription", "raylib-game | A great game template to enjoy coding" |
||||
VALUE "FileVersion", "1.0" |
||||
VALUE "InternalName", "raylib-game" |
||||
VALUE "LegalCopyright", "(c) 2022 raylib technologies (@raylibtech)" |
||||
//VALUE "OriginalFilename", "raylib_app.exe" |
||||
VALUE "ProductName", "raylib-game" |
||||
VALUE "ProductVersion", "1.0" |
||||
END |
||||
END |
||||
BLOCK "VarFileInfo" |
||||
BEGIN |
||||
//VALUE "Translation", 0x809, 1252 // English UK |
||||
VALUE "Translation", 0x409, 1252 // English US |
||||
END |
||||
END |
Loading…
Reference in new issue